Red Baron 3D Game Commands
Questions or Comments?
Contact; vonsiegl@gadrome.com
MP=Multi Player Game Only
SP=Offline Game Only
G=Glide/Voodoo/3DFX Video Chipset Cards Only
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VIEWS |
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| F1 | Full Dash |
| F2 | Cockpit Slewable |
| F3 | External View (you to them ) /Half Dash (AKA - Dogfight View) Best used to get a quick idea as to where the enemy is then get back into your F1 view, you should continuously be hitting f3,f3,f1,f3,f3 and so on in a dogfight. |
| F4 | External Delayed Chase Plane |
| F5 | External Chase Plane |
| F6 | External Delayed Chase Plane |
| F7 | Fly-by-view |
| F8 | Target View (External View from them to you) |
| F9 | Camera Rotate Left |
| F10 | Camera Rotate Up |
| F11 | Camera Rotate Dn |
| F12 | Camera Rotate Rt |
| Number pad "KP" | Full of views, I prefer to use my "hat" |
| KP0 | Map [numlock on] |
| KP5 | Map [numlock off] |
| Enter + move your joystick around | Rotate Camera View |
| Z | Zoom In |
| X | Zoom Out |
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TARGETING |
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| N | Nearest Aircraft (can't tell if Friend or Foe) This gives you the farthest viewing range, use like you would a non-precision long range radar |
| E | Enemy Aircraft, keep hitting this to make sure there's not more than one in your immediate area |
| F | Friendly Aircraft |
| M | (SP)-Flight Member |
| D | (SP)-Dogfight Target |
| T | Last Enemy that was shooting at you |
| O | Object Capture (not sure what this does) |
| L | Nearest Landmark |
| JJJ | (SP)-Bail-out, take your chances down low near water, no chute |
| Shift + D | (MP)-Lock the Aircraft you are currently looking at |
| D | (MP)-Find the locked Aircraft once you looked away, only works if the person is still nearby |
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FLIGHT |
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| 1 thru 0 | Throttle Min.......Max |
| - | Decrease Throttle |
| + | Increase Throttle |
| Tab | Engine On/Off |
| Shift + A | Level Autopilot |
| Alt + A | Circle Holding Autopilot |
| Ctrl + A | (SP)-Full Autopilot, will find the next way point for you, Fly you in formation and on altitude |
| A | Disengage Autopilot |
| , | Rudder 25% LEFT |
| / | Rudder 25% Right |
| . | Rudder Center |
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WEAPONS |
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| B | Drop Bomb |
| R | Fire Rocket |
| Space Bar | Fire Guns |
| U | Unjam Guns |
| Shift + M | (MP)-Select type of bullets (Normal, Tracer, Incendiary) |
| Shift + F | Fire Flare |
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TIME |
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| ] | (SP)-Compress Time |
| [ | (SP)-Decompress Time |
| \ | (SP)-Set Time Compression |
| P | (SP)-Pause Game |
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MISCELLANEOUS |
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| ALT + T | (G)-Cockpit Transparency |
| ALT + I | (G)-Aircraft Pitch and Bank Indicator |
| ALT + F | Frame Rate Counter |
| Shift + N | (MP)Player Names Above Aircraft |
| Page Up | Half Dash |
| Page Dn | Full Dash and then some |
| End | (SP)-Back one page on kneeboard |
| Home | (SP)-Forward one page on kneeboard |
| Backspace | (MP) Open Chat Window, Now all you have to do is type then hit enter to send |
| Ctrl + Pg Up / Dn | (MP)Lets you scroll previous messages or get them off the screen |
| CTRL + S | Smoke System On/Off |
| Left/Right Arrow | (MP)-Cycle through the chat destinations (AP)=All Players (TM)=Team Players (VS)=Visible Team Players (SQ)=Squadron Members, Must be wearing your paint# GA=132 |
| Enter + Backspace | Acts like autopilot in a climb mode. You need to have the Aircraft in a wings level climbing configuration first. The rudder still works this way and this will retain your previous J-stick input. You CAN do everything you want to do as long as you press and hold down enter while you are doing it. For example to look for N's, L's, E's, or F's, press and hold enter then press "N", "L", "E", or "F", then just repress backspace and you can let go again. This also works with your views, chat, etc If you need to get out of this mode just hit enter. |
| Backspace + Insert or Home or Delete or End or Page Dn o/ Page Up | (MP) Use Macros. You can set up your own macros in C/Sierra/RedBaron3D/mplayer.ini Use Notepad to open it |
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A good stick configuration is the key to success in this game. If your stick isn't programmable than you will only progress so far. A good stick config should include at the absolute minimum; |
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VON'S STICK REVIEWS **Microsoft's SideWinder Series seems to be the preferred stick for RB3D. It is fully programmable to include the hat positions. The Force Feedback
version is a poor performer as it looses the force feedback at inopportune
times and it hogs system resources. The plus is that when the force feedback is working a mild buffet is felt just prior to an actual stall allowing you to concentrate on the enemy not your airspeed.
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